Work items widgets

Frontend architecture

Widgets for work items are heavily inspired by Frontend widgets. You can expect some differences, because work items are architecturally different from issuables.

GraphQL (Vue Apollo) constitutes the core of work items widgets’ stack.

Retrieve widget information for work items

To display a work item page, the frontend must know which widgets are available on the work item it is attempting to display. To do so, it needs to fetch the list of widgets, using a query like this:

query workItem($workItemId: WorkItemID!) {
  workItem(id: $workItemId) {
    id
    widgets {
      ... on WorkItemWidgetAssignees {
        type
        assignees {
          nodes {
            name
          }
        }
      }
    }
  }
}

GraphQL queries and mutations

GraphQL queries and mutations are work item agnostic. Work item queries and mutations should happen at the widget level, so widgets are standalone reusable components. The work item query and mutation should support any work item type and be dynamic. They should allow you to query and mutate any work item attribute by specifying a widget identifier.

In this query example, the description widget uses the query and mutation to display and update the description of any work item:

query {
  workItem(input: {
    workItemId: "gid://gitlab/AnyWorkItem/2207",
    widgetIdentifier: "description",
  }) {
    id
    type
    widgets {
      ... on WorkItemWidgetDescription {
        description
        descriptionHtml
      }
    }
  }
}

Mutation example:

mutation {
  workItemUpdate(input: {
    id: "gid://gitlab/AnyWorkItem/499"
    descriptionWidget: {
      description: "New description"
    }
  }) {
    errors
    workItem {
      description
    }
  }
}

Widget responsibility and structure

A widget is responsible for displaying and updating a single attribute, such as title, description, or labels. Widgets must support any type of work item. To maximize component reusability, widgets should be field wrappers owning the work item query and mutation of the attribute it’s responsible for.

A field component is a generic and simple component. It has no knowledge of the attribute or work item details, such as input field, date selector, or dropdown list.

Widgets must be configurable to support various use cases, depending on work items. When building widgets, use slots to provide extra context while minimizing the use of props and injected attributes.

Examples

Currently, we have a lot editable widgets which you can find in the folder namely

We also have a reuseable base dropdown widget wrapper which can be used for any new widget having a dropdown. It supports both multi select and single select.

Steps to implement a new work item widget on frontend in the detail view

Before starting work on a new widget

  1. Make sure that you know the scope and have the designs ready for the new widget
  2. Check if the new widget is already implemented on the backend and is being returned by the work item query for valid work item types. Due to multiversion compatibility, we should have ~backend and ~frontend in separate milestones.
  3. Make sure that the widget update is supported in workItemUpdate.
  4. Every widget has a different requirement, so asking questions beforehand and creating MVC after discussing with the PM/UX would be a good idea to create iterations on it.

When we start work on a new widget

  1. Depending on the input field i.e a dropdown, input text or any other custom design we should make sure that we use an existing wrapper or completely new component
  2. Ideally any new widget should be behind an FF to make sure we have room for testing unless there is a priority for the widget.
  3. Create the new widget in the folder
  4. If it is an editable widget in the sidebar , you should include it in work_item_attributes_wrapper

Steps to implement a new work item widget on frontend in the create view

  1. Make sure that you know the scope and have the designs ready for the new widget
  2. Check if the new widget is already implemented on the backend and is being returned by the work item query for valid work item types. Due to multiversion compatibility, we should have ~backend and ~frontend in separate milestones.
  3. Make sure that the widget is supported in workItemCreate mutation.
  4. After you create the new frontend widget based on the designs, make sure to include it in create work item view

Apollo cache being used to store values in create view

Since create view is almost identical to detail view, and we wanted to store in the draft data of each widget, each new work item for a specific type has a new cache entry apollo.

For example , when we initialise the create view , we have a function setNewWorkItemCache in work items cache utils which is called in both create view work item modal and also create work item component

You can include the create work item view in any vue file depending on usage. If you pass the workItemType of the create view , it will only include the applicable work item widgets which are fetched from work item types query and only showing the ones in widget definitions

We have a local mutation to update the work item draft data in create view

Support new widget in create form in apollo cache

  1. Since every widget can be used separately, each widget uses the updateWorkItem mutation.
  2. Now, to update the draft data we need to update the cache with the data.
  3. Just before you update the work item, we have a check that it is a new work item or a work item id/iid exists. Example.
if (this.workItemId === newWorkItemId(this.workItemType)) {
  this.$apollo.mutate({
    mutation: updateNewWorkItemMutation,
    variables: {
      input: {
        workItemType: this.workItemType,
        fullPath: this.fullPath,
        assignees: this.localAssignees,
      },
    },
});

Support new work item widget in local mutation

  1. Add the input type in work item local mutation typedefs. It can be anything , a custom object or a primitive value.

Example if you want add parent which has the name and ID of the parent of the work item

input LocalParentWidgetInput {
  id: String
  name: String
}

input LocalUpdateNewWorkItemInput {
  fullPath: String!
  workItemType: String!
  healthStatus: String
  color: String
  title: String
  description: String
  confidential: Boolean
  parent: [LocalParentWidgetInput]
}
  1. Pass the new parameter from the widget to support draft save in the create view.
this.$apollo.mutate({
    mutation: updateNewWorkItemMutation,
    variables: {
      input: {
        workItemType: this.workItemType,
        fullPath: this.fullPath,
        parent: {
          id: 'gid:://gitlab/WorkItem/1',
          name: 'Parent of work item'
        }
      },
    },
})
  1. Support the update in the graphql resolver and add the logic to update the new work item cache
  const { parent } = input;

  if (parent) {
      const parentWidget = findWidget(WIDGET_TYPE_PARENT, draftData?.workspace?.workItem);
      parentWidget.parent = parent;

      const parentWidgetIndex = draftData.workspace.workItem.widgets.findIndex(
        (widget) => widget.type === WIDGET_TYPE_PARENT,
      );
      draftData.workspace.workItem.widgets[parentWidgetIndex] = parentWidget;
  }

  1. Get the value of the draft in the create work item view

if (this.isWidgetSupported(WIDGET_TYPE_PARENT)) {
    workItemCreateInput.parentWidget = {
      id: this.workItemParentId
    };
}

await this.$apollo.mutate({
  mutation: createWorkItemMutation,
  variables: {
    input: {
      ...workItemCreateInput,
    },
});

Mapping widgets to work item types

All Work Item types share the same pool of predefined widgets and are customized by which widgets are active on a specific type. Because we plan to allow users to create new Work Item types and define a set of widgets for them, mapping of widgets for each Work Item type is stored in database. Mapping of widgets is stored in widget_definitions table and it can be used for defining widgets both for default Work Item types and also in future for custom types. More details about expected database table structure can be found in this issue description.

Adding new widget to a work item type

Because information about what widgets are assigned to each work item type is stored in database, adding new widget to a work item type needs to be done through a database migration. Also widgets importer (lib/gitlab/database_importers/work_items/widgets_importer.rb) should be updated.

Structure of widget definitions table

Each record in the table defines mapping of a widget to a work item type. Currently only “global” definitions (definitions with NULL namespace_id) are used. In next iterations we plan to allow customization of these mappings. For example table below defines that:

  • Weight widget is enabled for work item types 0 and 1
  • Weight widget is not editable for work item type 1 and only includes the rollup value while work item type 0 only includes the editable value
  • in namespace 1 Weight widget is renamed to MyWeight. When user renames widget’s name, it makes sense to rename all widget mappings in the namespace - because name attribute is denormalized, we have to create namespaced mappings for all work item types for this widget type.
  • Weight widget can be disabled for specific work item types (in namespace 3 it’s disabled for work item type 0, while still left enabled for work item type 1)
ID namespace_id work_item_type_id widget_type widget_options Name Disabled
1   0 1 {‘editable’ => true, ‘rollup’ => false } Weight false
2   1 1 {‘editable’ => false, ‘rollup’ => true } Weight false
3 1 0 1 {‘editable’ => true, ‘rollup’ => false } MyWeight false
4 1 1 1 {‘editable’ => false, ‘rollup’ => true } MyWeight false
5 2 0 1 {‘editable’ => true, ‘rollup’ => false } Other Weight false
6 3 0 1 {‘editable’ => true, ‘rollup’ => false } Weight true

Backend architecture

You can update widgets using custom fine-grained mutations (for example, WorkItemCreateFromTask) or as part of the workItemCreate or workItemUpdate mutations.

Widget callbacks

When updating the widget together with the work item’s mutation, backend code should be implemented using callback classes that inherit from WorkItems::Callbacks::Base. These classes have callback methods that are named similar to ActiveRecord callbacks and behave similarly.

Callback classes with the same name as the widget are automatically used. For example, WorkItems::Callbacks::AwardEmoji is called when the work item has the AwardEmoji widget. To use a different class, you can override the callback_class class method.

When a callback class is also used for other issuables like merge requests or epics, define the class under Issuable::Callbacks and add the class to the list in IssuableBaseService#available_callbacks. These are executed for both work item updates and legacy issue, merge request, or epic updates.

Use excluded_in_new_type? to check if the work item type is being changed and a widget is no longer available. This is typically a trigger to remove associated records which are no longer relevant.

Available callbacks

  • after_initialize is called after the work item is initialized by the BuildService and before the work item is saved by the CreateService and UpdateService. This callback runs outside the creation or update database transaction.
  • before_create is called before the work item is saved by the CreateService. This callback runs within the create database transaction.
  • before_update is called before the work item is saved by the UpdateService. This callback runs within the update database transaction.
  • after_update_commit is called after the DB update transaction is committed by the UpdateService.
  • after_save is called before the creation or DB update transaction is committed by the CreateService or UpdateService.
  • after_save_commit is called after the creation or DB update transaction is committed by the CreateService or UpdateService.

Creating a new backend widget

Refer to merge request #158688 for an example of the process of adding a new work item widget.

  1. Add the widget argument to the work item mutation(s):
    • For CE features where the widget is available and has identical arguments for creating and updating work items: app/graphql/mutations/concerns/mutations/work_items/shared_arguments.rb.
    • For EE features, where the widget is only available for one, or the arguments differ between the two mutations:
      • Create: app/graphql/mutations/concerns/mutations/work_items/create_arguments.rb or ee/app/graphql/ee/mutations/work_items/create.rb.
      • Update: app/graphql/mutations/concerns/mutations/work_items/update_arguments.rb or ee/app/graphql/ee/mutations/work_items/update.rb.
  2. Define the widget arguments, by adding a widget input type in app/graphql/types/work_items/widgets/<widget_name>_input_type.rb or ee/app/graphql/types/work_items/widgets/<widget_name>_input_type.rb.
    • If the input types differ for the create and update mutations, use <widget_name>_create_input_type.rb and/or <widget_name>_update_input_type.rb.
  3. Define the widget fields, by adding the widget type in app/graphql/types/work_items/widgets/<widget_name>_type.rb or ee/app/graphql/types/work_items/widgets/<widget_name>_type.rb.
  4. Add the widget to the WorkItemWidget array in app/assets/javascripts/graphql_shared/possible_types.json.
  5. Add the widget type mapping to TYPE_MAPPINGS in app/graphql/types/work_items/widget_interface.rb or EE_TYPE_MAPPINGS in ee/app/graphql/ee/types/work_items/widget_interface.rb.
  6. Add the widget type to widget_type enum in app/models/work_items/widget_definition.rb.
  7. Define the quick actions available as part of the widget in app/models/work_items/widgets/<widget_name>.rb.
  8. Define how the mutation(s) create/update work items, by adding callbacks in app/services/work_items/callbacks/<widget_name>.rb.
    • Consider if it is necessary to handle if excluded_in_new_type?.
    • Use raise_error to handle errors.
  9. Define the widget in WIDGET_NAMES hash in lib/gitlab/database_importers/work_items/base_type_importer.rb.
  10. Assign the widget to the appropriate work item types, by:
    • Adding it to the WIDGETS_FOR_TYPE hash in lib/gitlab/database_importers/work_items/base_type_importer.rb.
    • Creating a migration in db/migrate/<version>_add_<widget_name>_widget_to_work_item_types.rb. There is no need to use a post-migration, see discussion on merge request 148119.
  11. Update the GraphQL docs: bundle exec rake gitlab:graphql:compile_docs.
  12. Update translations: tooling/bin/gettext_extractor locale/gitlab.pot.

At this point you should be able to use the GraphQL query and mutation.

Now you can update tests for existing files and write tests for the new files:

  1. spec/graphql/types/work_items/widget_interface_spec.rb or ee/spec/graphql/types/work_items/widget_interface_spec.rb.
  2. spec/models/work_items/widget_definition_spec.rb or ee/spec/models/ee/work_items/widget_definition_spec.rb.
  3. Request:
    • CE: spec/requests/api/graphql/mutations/work_items/update_spec.rb and/or spec/requests/api/graphql/mutations/work_items/create_spec.rb.
    • EE: ee/spec/requests/api/graphql/mutations/work_items/update_spec.rb and/or ee/spec/requests/api/graphql/mutations/work_items/create_spec.rb.
  4. Callback: spec/services/work_items/callbacks/<widget_name>_spec.rb or ee/spec/services/work_items/callbacks/<widget_name>_spec.rb.
  5. GraphQL type: spec/graphql/types/work_items/widgets/<widget_name>_type_spec.rb or ee/spec/graphql/types/work_items/widgets/<widget_name>_type_spec.rb.
  6. GraphQL input type(s):
    • CE: spec/graphql/types/work_items/widgets/<widget_name>_input_type_spec.rb or spec/graphql/types/work_items/widgets/<widget_name>_create_input_type_spec.rb and spec/graphql/types/work_items/widgets/<widget_name>_update_input_type_spec.rb.
    • EE: ee/spec/graphql/types/work_items/widgets/<widget_name>_input_type_spec.rb or ee/spec/graphql/types/work_items/widgets/<widget_name>_create_input_type_spec.rb and ee/spec/graphql/types/work_items/widgets/<widget_name>_update_input_type_spec.rb.
  7. Migration: spec/migrations/<version>_add_<widget_name>_widget_to_work_item_types_spec.rb.